- 10전8승, 8 Wins out of 10 Games
	
 - 가르기, 나가기, Deru, Push through
	
 - 갈라치기(割) Wari-uchi, Splitting
	
 - 갈림(分) Wakare, Dividing
	
 - 강한 말, Strong group
	
 - 거북등, Kame-no-ko, Turtle's back
	
 - 건너붙임, Tsuke-koshi, Waist cut,
  Cutting across the knight's move
	 - 걸침(掛) Kakari, Approach
 
		날일자걸침, Knight approach 
		눈목자걸침, Large knight approach 
		한칸높은 걸침, One space approach 
		처진 날일자 걸침, Skirt approach 
	 - 공배(空) Dame, Neutral point
	
 - 경계선, Sector Line, Border line
	
 - 계가(計家) Counting the score 
	
 - 껴붙임, Hasami-tsuke, Clamp
	
 - 곡삼궁(曲三宮) Bent three
	
 - 곡사궁(曲四宮) Bent four 
	
 - 곤마(困馬) Weak group
	
 - 공격(攻) Seme, Attack
	
 - 공방(攻防) Kobo, Attack and Defence
	
 - 꼬부림(曲) Magari, Turn, Bend
	
 - 꽃놀이패, Hanami-ko, One sided ko 
	
 - 과수(過手) Overplay
	
 - 굳힘(締) Shimari, Enclosure
 
		한칸굳힘, One space enclosure 
		날일자굳힘, Knight enclosure 
		눈목자굳힘, Large knight enclosure 
		마늘모굳힘, Diagonal enclosure 
		처진 날일자 지킴, Footsweep 
	 - 궁도(宮) Eye space, Eye shape
 
		궁도를 넓히다, Enlarge eye space 
	 - 권리(權利) Privilege 
 
	 - 귀(隅) Sumi, Corner
 
		귀곡사, Bent four in the corner 
		귀삼수(隅三手) Sumi-no-sante,  Three liverties in the corner 
	 - 급소, Vital point
	
 - 끊음(切) Kiri, Cut
	
 - 끝내기, Yose, Endgame
	
 - 기다, 기어들다, Hai, Crawl
	
 - 기대기, Motare, Leaning attack
	
 - 기합, Kiai, Fighting spirit 
	
 - 끼움, Wari-komi, Wedge
	
 - 날일자, Geima, Knight's jump
 
		처진 날일자, Footsweep 
		공격은 날일자로, Attacking with keima 
	 - 내려섬, Sagari, Descend
	
 - 넘기(渡) Watari, Bridge under,
  Connection underneath 
	 - 노림(狙) Nerai, Aim, Intent
	
 - 눈(眼) Manako, Eye space (shape)
	
 - 눈목자, Ogeima, Large knight jump
	
 - 늘기,뻗기(伸) Nobi, Strech, Extend
 
		붙이면 젖히고, 젖히면 늘어라! 
		Attach and Hane, Hane and Extend! 
	 - 다가섬(詰) Tsume, Checking extension
	
 - 따냄(拔) Nuki, Capture
	
 - 단수, Atari
 
		양단수, Double atari 
		단단수, Serial atari 
	 - 단점, Cutting Point, Weak point
	
 - 덤, Komi, Compensation
	
 - 대궁소궁(大宮小宮) Big eye small eye
	
 - 돌가리기, Nigiri(握), Black or White?
 
		Process of deciding who plays black 
		Guessing color of stones 
		Guessing the stones (Odd or Even) 
	 - 도화오궁(挑花五宮) Bulky five
 
		십자오궁(十字五宮) Crossed five 
		매화육궁(梅花六宮) Rabbitty six 
	 - 되따냄 (2점 주고 1점 따냄) Recapture
	
 - 되몰기, Ate-kaeshi, Counter atari
	
 - 됫박형, Carpenter's square
	
 - 두눈, Two separate eye spaces
	
 - 두칸, Niken, Two space
 
		두칸뜀, Niken tobi, Two space jump 
		두칸벌림, Two space extention 
	 - 두터움(厚) Atsumi, Thickness
	
 - 두점머리, Head of Two Stones
 
		두점머리는 두들겨라! 
		Hane at the Head of Two Stones! 
		Hit the Head of Two Stones! 
	 - 뜀(飛) Tobi, Jump
 
		한칸뜀, One-point jump 
		두칸뜀, Two-point jump 
		날일자뜀, Knight jump 
		눈목자뜀, Large knight jump 
		밭전자뜀, Diagonal jump 
		뛰어나가기, Jumping out 
	 - 뒷문열림, Suso-aki, Open skirt,
  Back door openned
	 - 듣기(利) Kikashi, Forcing move
	
 - 들여다봄, Nozoki, Peep
	
 - 마늘모, Kosumi, Diagonal move
 
		마늘모붙임, 모붙임, Kosumi-tsuke,  Diagonal attachment 
		1선 마늘모, Tanuki-no-hara,  Diagolanal move on the first line 
	 - 막음, Osae, Block
	
 - 맛, Aji, Taste, Potential
	
 - 맞보기, Miai, A or B, Equivalent
	
 - 맞끊음, Kiri-chigai, Cross cut
	
 - 맥, Tesuji, Knack, Best move in local
	
 - 먹여치다, Horikomi, Throw-in
	
 - 모자, Boshi, Cap, Capping
	
 - 모양, Moyo, Framework, Shape
 
		모양갖추기, Being in good shape 
		모양을 중시한 수, Stylish move 
		입체모양, Box formation 
		중복형, Overconcentrated shape 
		뭉친모양 (응형) Dumpling shape 
	 - 무르기, Matta, Take back
	
 - 무승부, No result game, Draw,
 
		Drawn game, No win no lose game
	 - 무조건 삶, Unconditional life
	
 - 미끄러짐, Suberi, Slide
 
		날일자 미끄러짐, Knight slide 
		눈목자 미끄러짐, Monkey jump 
		Large knight slide (Saru-suberi) 
	 - 밀기(押) Oshi, Push
 
		밀어올리기(直) Masugu, Push up 
	 - 바꿔치기(替) Furikawari, Exchange
	
 - 바둑(Baduk), 碁(Go), 圍棋(iGo, Weiqi)
 
		접바둑, Oki-go, Handicapped Go 
		맞바둑 Tagai-sen, Even game, 
		호선바둑, The black play in alternate 
		두점바둑, 2 Stone Handicap Game 
		석점바둑, 3 Stone Handicap Game 
	 - 밭전자, Okosumi, Hazama tobi,
  Diagonal jump
	 - 빵때림, Ponnuki, Diamond
	
 - 백(白), White, White stone
 
		백대마, White group, White stones 
	 - 백선(白先) White to play
 
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	- 벌림(展開) Hiraki, Extension
 
		두칸벌림, Two space extension 
		세칸벌림, Three space extension 
		다섯칸벌림, Five space extension 
		좁게 벌림, Short extension 
		一立二展, Single stone two space extension 
		二立三展, Two stones three space extension 
	 - 보자기, 대모양, Furoshiki, Big shape
	
 - 봉쇄, Fusa, Shut-in, Blocking
	
 - 붙임(付) Tsuke, Attachment
 
		모붙임, Diagonal attachment 
		날일자붙임, Keima attachment 
		아래붙임, Underneath Attachment 
		배붙임, Belly attachment 
		코붙임, Nose attachment 
		껴붙임, Hasami-tsuke, Clamp 
	 - 빅 (빅수) Seki, Stalemate, No die both alive
 
		빅무너짐, Seki collapse, False seki 
		무승부 게임, Draw, Drawn game
	 - 빈삼각, Empty triangle
	
 - 사석, Sute-ishi, Sacrifice
	
 - 사활, Shikatsu, Life and death
	
 - 삭감, Keshi, Erase, Reduce
	
 - 삿갓형, Jingasa, Hat, Hat shape, Farmer's Hat
 
		삿갓사궁, Pyramid Four, T-shape, T-four 
	 - 싸움, Tatakai, Fight
	
 - 쌍립, Narabi, Bamboo joint
	
 - 서다(立), 올라서다, Stand
	
 - 선수(先手) Sente, Initiative
 
		선수처리, Makeshift, Expedient 
	 - 세, 세력, Wall, Influence
	
 - 세칸, Sanken, Three space
 
		세칸벌림, Three space extention 
	 - 속수, Zokushu, Vulgar move, Crude move
	
 - 손뺌, Tenuki, Playing elsewhere
	
 - 수비, Shubi, Defence
	
 - 수상전, Semeai, Capturing race
	
 - 수습(捌) Sabaki, Settlement
	
 - 승부수, Shobute, Keymove
	
 - 씌움(壓) Kake, Press
 
		날일자씌움, Knight press 
		눈목자씌움, Large knight press 
	 - 실리(地) ji, Territory
	
 - 양걸침, Ryo-kakari, Double approach
	
 - 양날개, Double wing formation
	
 - 양자충(兩自充) Double shortage of liberties 
	
 - 어깨, Kata, Shoulder
 
		어깨짚기, Kata-tsuki, Shoulder hit 
	 - 연결, 이음, Tsugi, Connection
 
		꽉 이음, Solid or String connection 
		마늘모, Diagonal connection (Kosumi) 
		쌍립 이음, Bamboo joint (Take fu) 
		넘기, Bridge under (Watari) 
		호구 이음, Tiger's shape 
		양호구 이음, Trumpet connection 
	 - 엷음(薄) Usumi, Usui, Thin
	
 - 옥집(假) Kakeme, False eye
	
 - 올가미, Trap, Snare
	
 - 완착(緩) Loose move
	
 - 외길수순, Ipponmichi, Forced sequence
 	
 - 우형(愚形) Dumpling shape 
	
 - 요석(要石) Key stones
	
 - 유가무가, Eye versus no eye
	
 - 응수타진, Probe
	
 - 이적수(利敵手) Thank You Move
	
 - 자충(수) Dame zumari, Self-atari, Suicide
	
 - 작은(수) Chisai, Small move
	
 - 잡다(取) Toru, Capture
	
 - 잡은돌, Captured stones
	
 - 장문(藏門) Geta, Net
 
		반(半)장문, Jaw strap, Loose Net 
	 - 정석, Joseki, Standard sequence
	
 - 정수(正手) Proper move, Correct move
	
 - 젖힘(撥) Hane, Bend
 
		이단젖힘, Nidan-hane, Double hane 
		되젖힘, Nidan-hane, Counter hane 
		죽음은 젖힘에 있다. Death in the hane 
	 - 조임(絞) Shibori, Squeeze
	
 - 좌우동형, Symmetrical shape
	
 - 중앙진출(進出) Getting Ahead
 
		Getting ahead by stretching 
		Getting ahead with keima, okeima 
		Getting ahead with a one-point jump
	 - 지킴(守) Mamori, Defence
	
 - 직삼궁(直三宮) Straight three
 
		직사궁(直四宮) Straight four 
		직육궁(直六宮) Rectangular six 
	 - 집, Me, Points in territory
	
 - 찌르다, Sashikomi, Thrust
	
 - 찝기(鋏) Hasami-tsuke, Clamp
	
 - 축(征,逐) Shicho, Ladder
 
		빈축, Yurumi Shicho, Loose ladder 
		늘어진 축, Yurumi Shicho, Loose ladder 
		축머리, Shicho atari, Ladder breaker 
		축으로 잡히다, Captured in Ladder 
	 - 치받음, Butsukari, Bump
	
 - 치중, Oki, Centering, Placement
	
 - 침입, Uchi-komi, Invasion
	
 - 큰(수) Okina, Big move
	
 - 타개, Shinogi(凌), Breakthrough
 
		활로, Way out 
		후속수단, Follow-up 
	 - 패(劫) Ko, Repetitive capture
 
		본패, Hon-ko, Direct ko 
		양패, Ryo-ko, Double ko 
		삼패, San-ko, Triple ko 
		이단패, Nidan-ko, Two step ko 
		만년패, Ten thousand year ko 
		순환패, Round Robin Ko  
		장생(長生) Sucide ko (Eternal Life) 
		늘어진 패, Yoseko, Approach ko 
		천지대패, Game-deciding ko 
		패감, Ko-date , Ko threat 
		패 해소, Ko Resolving 
	 - 패착(敗着) Haichaku, Losing move
	
 - 포도송이, Dango, Clump
	
 - 포석, Fuseki, Opening
  
		이연성, Nirensei, Two stars formation 
		삼연성, Sanrensei, Three stars formation 
		중국식포석, Mini Chinese openning  
	 - 한칸뜀, Ikken tobi, One space jump
	
 - 함정수, Hamete, Trick play
	
 - 행마(行馬) Flow of the Stones
	
 - 협공(挾) Hasami, Pincer
	
 - 화점(星) Hoshi, Star point
	
 - 환격(還) Ute-kaeshi, Snapback
	
 - 호구(虎口) Tiger's mouse
 
		호구자리 급소, Fukure, Bulge point   
		호구지킴, Hanging connection 
		양호구(兩虎口) Trumpet connection 
	 - 호수(好手), Good move
	
 - 회돌이 (연단수) Oiotoshi, Serial atari
	
 - 후절수, Ishi no shita, Under the stones 
	
 - 흑(黑), Black, Black stone
 
		흑대마, Black group, Black stones 
	 - 흑선(黑先) Black to play
 
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